Archive for the ‘News’ Category

Xrayunwrap 2.0 for 3ds Max


Raylight announced that v2.0 of their unwrapping tool for 3DS Max has been released and is now available to the artists who helped fund the development of the software through their Indiegogo campaign. New features include: align/sort islands to arrange islands horizontally or vertically, multi-unwrap channels UDIM (UV offset system), UV symmetry, islands with the same shape can be overlapped in the same position of the map, support for Max and Maya 2016, etc. The company will make the software available for purchase publicly in a couple weeks. The Maya version is scheduled for release approximately by the end of October. More onĀ Indiegogo.

Source: GC Press


GDC 2015

Raylight will be preset at the Game Developer Conference 2015. illo birth of the cool will be presented to Nvidia on their Shield Tablet.

Xrayunwrap updated to Autodesk Maya 2015 is out today!

Xrayunwrap for Autodesk Maya 2015 will be released today. All who bought the first version will update for free.
The new full price is 19,99 euro, this will allow us to work on new features for the next releases, many thanks.